Alright, time to analyze Zeus' true form! Name: Zeus Entity number: #17 Age: Timeless Entity type: Authorial avatar (stemmed from TOTA as the eldritch side of TOTA, whereas Lucas stemmed as the human side) Analysis Alright, let's do it So you know how we always tend to go for the strongest and most indescribable? Yeah? Well, why are there projects in the first place? That's right, we're evoking them. Sure, it may be on a deeper level than the usual sense of evocation, but it's still evocation. No matter how screwed you get, these concepts are still evokable. You know what you could also evoke? Stuff like "the biggest number + 1" This is the idea behind Zeus' true form. No matter what we do, we cannot evoke Zeus' true form. Even the idea of Zeus' true form can be evoked, and the project's existence. Let's label it as Z1 Z1 can still be evoked, and we call that Z2. Z2 is also evokable and we have Z3, and so on. Eventually we reach Z-Lock or Z_U. The fact we've labelled Z-Lock implies we can reach a higher form of Zeus, so let's label this as 1-Z. Yet again, we can still evoke 1-Z, therefore 2-Z spawns, which we can ALSO evoke, and so on. No matter how many ceilings you hit, there will always be another layer because of the mere fact you hit that ceiling. Even if we evoke an absolute ceiling, the fact we've evoked it in the first place causes new layers to spawn above it. Every limit we evoke implies a framework in which that limit is contained in, and Zeus is above that. Now I realize that some objects that are supposed to be unthinkable are collapsed into ideas, and thus aren't unthinkable (due to evoking). The actual, unthinkable objects cannot be evoked. You can never outcompete your own mind. Even saying that Zeus is transconceptual and hence unbound by concepts means you evoked that statement, and therefore Zeus is above that statement too.
Song: stupid spam war thing by Null_y34r Analysis based off of Mindgame Supremacy