Outbreak: you're the disease. Infect 80% of the planet before somebody finds a cure. Start with New Game, pick a pathogen and a difficulty, then click a country to drop patient zero. After that it's mostly watching, and deciding what to spend your points on. Infection shows up as red dots inside each country and hops between them over land, by sea and by plane. Pop the bubbles that appear on the map to get evolution points (EP), then open Evolve and buy upgrades. Careful with symptoms: the nastier you are, the faster people notice. Detection pushes research up, and if research hits 100% you've lost. CONTROLS - Mouse: countries, buttons, bubbles - Drag the map or use arrow keys / WASD to move it - + and - to zoom - Pause, 1x, 2x, 3x for speed - Click during the Linear Labs intro to skip it THINGS I WISH SOMEONE HAD TOLD ME - Recovery doesn't start for a few weeks, so spread early. - Airports and ports (the little plane and anchor icons) are how you reach islands. - The five pathogens really do play differently. Prion is the strange one. - A game takes about 5 to 10 minutes. Faster wins and fewer EP spent score higher. SAVING Save gives you a code. Load Game takes it back. The leaderboard only works if you're logged in to Scratch and the project is shared.
Made by LinearLabs. All art, interface, sound effects and music were made from scratch for this project (no assets copied from other projects). OUTBREAK is an original game based off Plague Inc. The pathogens and events are fictional and not based on any real outbreak. World map based on Natural Earth data (public domain): naturalearthdata.com Thanks for playing! Tell me in the comments which pathogen won for you and how fast you infected the world. UPDATE 1: Leaderboard only supported seven characters; fixed to 20 characters UPDATE 2: Leaderboard was not working; fixed it by making refresh rate faster Hashtags --- #simulation #strategy #game #outbreak