Turbowarp HIGHLY recommended https://turbowarp.org/1383504477 You get wider UI and an overall better experience. The vertical bar symbol '|' can act as a shift replacement, but shift works in Turbowarp. shift + space = tab (note, spaces don't work as tabs) shift + letter = capital letter! Because people have questions: 1. Yes, this is actually mine. If you look through most of my other projects it is the same style, layout, and has the same naming conventions for a lot of things. 2. This is a 3D Game Engine with a fully custom programming language based off of GDScript. You can script in the scripting menu and you can move around and create nodes in the scene menu. Bug fixes: - A returned string now stays a string Everything is by me! 4395 Blocks and around a week of work thus far!
Version History: - v0.4.12: Change lighting a little bit and make sample project - v0.4.11: Added visual parenting and fixed related crashes - v0.4.10: Added cursor stuffs into scripting tab - v0.4.9: Fixed some more bugs - v0.4.8: Add sphere mesh and add basic lighting. - v0.4.7: Fixed misc crashes - v0.4.6: Add scripting and scene tabs, and improve GUI - v0.4.5: Add node save state upon running code - v0.4.4: Syntax highlighting! - v0.4.3: Add fancier code display - v0.4.2: Added $set_stat(stat, node, value) function - v0.4.1: Fixed numerous bugs and add run code button - v0.4.0: Implemented Solar programming language - v0.3.4: Add camera preview and environment - v0.3.3: Made it impossible to create a parentless node - v0.3.2: Added node creation, deletion, and editing - v0.3.1: Made wider GUI for Turbowarp - v0.3.0: Add node GUI - v0.2.3: Add translation and scaling with node parents - v0.2.2: Add more mesh primitives - v0.2.1: Add extra node data - v0.2.0: Add node data - v0.1.1: Bugfixes with rendering - v0.1.0: Initial Release