Moveset explained in the notes and credits (+ Final Smash), also is this like summer smash bros or somethin' but in kirby?
Special (Glitch Punch): Charges up a punch and swings it all the way around him, despite the short range, it can attack from all directions. Like he does a 360. Side Special (Glitch Dash): Same thing as Glitch punch but instead of a 360, it's straight forward, you also pause momentarily mid-air just to go forward. Up Special (Ascendant): So Glitcher uses Glitchest's power to temporarily fly a decently large amount of flight to recover (it's pretty quick) so yeah. Down Special (Teleport): You vanish in a flurry of static and you teleport closer to the enemy, now: You are vulnerable after you do this attack until you touch the ground. And you ALWAYS teleport closer to the enemy. Final Smash (Rend of the world): Glitcher temporarily swaps places with Glitchest to open a void to the Nullity, a realm where you constantly take damage and start to glitch out until you die (but we're balancing it out). Glitchest then proceeds to enter the vortex himself (because he's immune to it) and then he proceeds to beat the living crap out of everyone inside (because this can get multiple targets) and then launches then out of the portal with one final punch. (Deals a lot of damage, one of the highest actually, so that's why you can give everything else a nerf in damage. For balancing purposes.) If the vortex misses then nothing happens and Glitcher just swaps back. (Also the vortex has decently short range.)