I changed my mind. Here's a new beta of TAoC, this time with everyone's favorite* character, Pepsi Cat!! YAY!! :DD ------------------------ Menu: Click "New Game" to play. (Continue does nothing as of now.) Map: Use the arrows to walk around. When touching the desired level (both are nearly identical) press X. When the dialog pops up, use Enter to enter the level, or A to close. Level: L/R arrow keys to walk X to jump A to run Down arrow key to slash (might be replaced or improved later on) ------------- Known Bugs: -When falling into the sewer, you have a good chance of teleporting out-of-bounds or dying by falling through the floor. (I'm starting to think this is my fault! I know for a fact that it goes away when I remove the scroll Y adjustment in the player sprite.) ----------- *Pepsi Cat is not everyone's favorite character. I was just saying that because I'm trying to be more positive. Last TAoC News was... well... a bummer. I don't think anyone's gonna get excited about this game if I just talk about how it's going wrong.
New Changes: -Changed title screen Chewy (i didn't like the old one, idk if i like this one either) -Added Pepsi Cat (essentially the same sprite I used in Stop, Drop, and Pop a year ago but i tweaked it a lot) This game is the effort of the curators/managers of the TAoC dev studio. Thank you guys! Some sounds are sampled from Pixabay or PenguinMod's sound libraries. Level engine based on @griffpatch's very old scrolling platformer tutorial on YouTube. (I will replace it later with my own custom engine.) Map engine based on my old Specterslappers demo. (r.i.p. specterslappers </3) Title screen originally made by @juliangamer524 using @catgirl0565218's redraw of the old logo, redone multiple times by myself. (Still retains some original pieces of code from @juliangamer524 and is somewhat similar in feel to the original, both evident when you select "New Game.") All art done by me. In memory of Chewy, 6/26/2017-4/26/2026