Justa_leaf can choose how much damage the abilities can do. The adversary(combo): m1 is just a normal m1 with sword slash but it does give him a slight push wherever he is aiming his m1. Dash: 1x dashes quickly and lets out some cool vfx when it hits you it gives your screen a green aura for a split second and also disables you from moving for a second. Geyser: 1x punches the ground and creates a geyser which can be used as a trap and anti loop it lasts for 10 seconds. combustion: 1x instantly creates a glitch field which deals a ton of damage and creates a green aura it can also be comboed with the dash. Banwave(heavy): m1 is slam where banwave slams his hammer on the ground it slows him down while he is slamming but has a big hitbox. Rush: Banwave tilts his hammer so he can hold it on both hands and rushes if he touches a player while rushing he deals massive damage but if he hits a wall he gets knocked back but his rush doesnt end, It lasts for 5 seconds. Hammer bounce: Banwave uses his hammer to bounce around three times it deals damage on impact. Wave: Banwave creates a wave that covers the whole map it doesnt deal damage but stuns everyone for 2 seconds. g0tanygr4pes(survivalist): 1: Flashlight can be used to “blind” the killer by when it is pointed towards the killer the killer slows down. It has battery and passively gains battery throughout the round slowly. when flashlight is used g0tanygr4pes is slowed. 2: Slide can be used to negate attacks and gain distance from the killer. When it is used properly the “Weave” sound effect is played.
John doe crying in the corner cus lil bro ain't coming anytime soon lol. Look how big Banwave and The adversary are :0 These will be the only three characters made by me for TDC for a while. Thx to zocarp for song.