hard mode: changes characters perfect: chatter is always clicked and bomby is always instantly dealt with and you must always close the correct door if durian is present (click again for anti perfect, all challenges can turn on antiperfect too) anti-perfect: same as perfect but chatter is never clicked long nights: triples the night length agressive: most characters KT's are removed DVD: adds DVD from slop blue=UL red=ML
inspired by https://scratch.mit.edu/projects/1384317762/ mostly but ive had the idea to have a way to have the UL modes be forced in game for a while now but ive also just added new modes for the fun of it