All weapons either do the same or reduced damage to the final boss(standard sword has default damage while other weapons have damage reduced) Boss went from 600 health to 5000 health(I'm a bad person). Potion went from healing max health to 3 health(I followed up on the 1.18 patch note)
New Patch notes art style (Art will be like this for nerfs/making the game harder[Don't worry its just "ketchup"]) https://scratch.mit.edu/projects/1127803503/ Scratch please don't take this down.