PART 1 OF GAME DESCRIPTION (Red) Regular Color, each Regular Color has 10 Lives, and a 0-100 Timer where they can take damage and lose a life, and a 0-1000 Timer where their lives are set directly to 0, resulting in Failure. (Blue) Regular Color (Green) Regular Color (Yellow) This is the guy who needs to last longer than Orange. But the game will continue afterwards unless Yellow is the First Boot or both Yellow and Orange fail at the same time. (Orange) This is the guy who needs to fail, if Yellow fails first, you lose and he does a Victory Dance, if Orange fails first, you win and receive 10000 Points, if they both fail at the same time, the game can't continue because you failed too hard to be able to go on. (Purple) Regular Color (Pink) Regular Color (White) Poor guy only has 0-100 Seconds before he bites the dust due to a major disadvantage. (Black) The strongest guy due to a major advantage, the NEETS and the 10000 Timer are the only two ways he can possibly fail. (Gray) Regular Color, but makes no sounds due to not having a Mouth. (Midnight Blue) This guy behaves like a Regular Color, but in 0-100 Seconds, he will create Clones of himself, the clones have a 0-300 Timer, and if Midnight Blue himself fails, all the clones are gone. (Bendy) In most game modes, Bendy will appear, staying on the Bottom Left, he is immune to ZOOMBIEs and GREENBIEs, and has 30 Lives. He has a 0-300 Timer for losing a life, a 0-900 Timer for losing 5 Lives, a 0-1800 Timer for losing 10 Lives, and a 0-3000 Timer for losing all 30 Lives, and like all characters, can be destroyed by the NEETS as well. Bendy is immune to ZOOMBIEs and GREENBIEs. (Evil Bendy) In one game mode, there's Evil Bendy, who teleports randomly and changes size randomly. Every Minute he is alive, he will Shuffle everyone's lives from 0-10 and his own from 0-18, Evil Bendy is weaker, as he can only have up to 18 Lives max and has stricter time, a 0-180 Timer to lose 1 life, a 0-540 Timer to lose 5 lives, a 0-1080 Timer to lose 10 lives, and a 0-1800 to make Evil Bendy fail outright, his Live Swapping Curse continues unless he's out of the game. (ZOOMBIE) A Dark Green Smiley Face, two 0-200 Timers spawn 1, two 0-400 Timers spawn 3, two 0-800 Timers spawn 10, two 0-1600 Timers spawn 30. Any character they touch loses a life, and touching White causes him to instantly fail, but if they touch Black, then the Zoombie fails instead. (GREENBIE) A Light Green Smiley Face, two 0-400 Timers spawn 1, two 0-800 Timers spawn 3, two 0-1600 Timers spawn 10, two 0-3200 Timers spawn 30. Any character they touch instantly fails, but if they touch Black, then the NEETS will be summoned instead. (The NEETS) The NEETS are a swarm of powerful flying Creatures that choose a target to attack, all NEETS only attack the same target together, for example, if they went after Bendy, then ALL of them would attack Bendy, they wouldn't attack someone like Stan. The NEETS rely on two 0-300 Timers, and also activate if a GREENBIE touches Black. There's a single 0-1000 Timer that causes a singular NEET to fail, and a single 0-1000 Timer that causes all of the NEETS to appear on-screen and do their NEETS dance. (1up) 0-300 Timer that gives everyone still in an Extra Life (1down) 0-300 Timer where everyone loses a life, and White will instantly fail. (6000 Timer) 0-6000 Timer where the game itself will fail and therefore will stop. (10000 Timer) 0-1000 Timer where everyone still in fails at the same time, Bendy does get a few extra seconds before the dying NEETS take him out with them. (James the Fish's Mother) This Pink Fish's anger will cause everyone to lose 1 life, it has a 0-600 Timer and only does this outcome once. James the Fish is out instantly because she grounded him for making Jumpscares, and White is out as well due to losing his only life. (Leaf Blower Dave) This Leaf-Blowing Fat Man has a 0-1200 Timer, if Yellow is alive once he says "Nope", Yellow is instantly out. (Lawn Mower Jim) This Lawn-Mowing Skinny Man has a 0-1200 Timer, if Orange is alive once he gives out his Congratulations, Orange is instantly out. (2400 Timer) A different variation of "TOO MANY NEETS" that can cause trouble, if Yellow and Orange are alive, they both are out at the same time, if Yellow is alive, he's out and loses the 10000 Point Bonus he got for winning, if Orange is alive, he's simply out. (Stan) Regular Color, his Sounds use the Robot Filter. (Welcome) One Game mode has one of 10 random "Welcome" audios play upon the game starting. (Cyan) Regular Color, his Sounds are actually the OG source. (James the Fish) An Orange Fish who stays at the Top Right, clicking him fake-destroys him and he will do his Jumpscare because he doesn't actually lose lives or fail when you click him. (ANGRY DOG) Every 0-360 Seconds, this really Angry Dog spawns, instantly causing James the Fish and everyone that's in his spawn area to fail instantly.
Sprite1 - Red Sprite2 - Blue Sprite3 - Green Sprite4 - Yellow Sprite5 - Orange Sprite6 - Purple Sprite7 - Pink Sprite8 - White Sprite9 - Black Sprite10 - Gray Sprite11 - Midnight Blue Sprite12 - Bendy Sprite13 - ZOOMBIE Sprite14 - GREENBIE Sprite15 - Stan Sprite16 - NEETS Sprite17 - Welcome Sprite18 - Cyan Sprite19 - James the Fish Sprite20 - ANGRY DOG Sprite21 - Tan Sprite22 - Salmon Sprite23 - Peach Sprite24 - Tangerine Sprite25 - Olive Sprite26 - Dark Green Sprite27 - Maroon Sprite28 - Bronze Sprite29 - Silver Sprite30 - Gold Sprite31 - SpongeBob SquarePants Sprite32 - Doraemon Sprite33 - Yoshi Sprite34 - 2016 Yellow Sprite35 - Coiny Sprite36 - Firey Sprite37 - Pen Sprite38 - Eraser Sprite39 - Tennis Ball Sprite40 - Snowball Sprite41 - Green Square Sprite42 - Toothpaste Sprite43 - Dave the Ball Sprite44 - Epicenes Sprite45 - Sleadd Sprite46 - Crown Sprite47 - Shrimpy Sprite48 - Bart Sprite49 - Ned Sprite50 - Benny