how each character works battery: periodically throws spoons that come back like boomerangs and deal ticks of 1 damage. a spoon is 3% larger than the last. hitting egg reduces her spoon cooldown by .75. egg: always spinning and periodically throws eggs that when hit the wall or battery crack. an egg is 4% larger than the last. hitting battery with the shell reduces his egg cooldown by 1.5 and damages her by 2, while hitting battery with the egg meat reduces his egg cooldown by .4 and deals ticks of 1 damage. also his spin speed is always increasing.
winner is different every time. i tried to balance it as best i could but i doubt its very balanced. tell me if bugs. turn on turbo mode for no reason. obviously inspired by weaponballs by earclacks yeah i didnt even try to balance them with the other characters. i just made this for fun.