- BIO - Jace C. is a young individual, assumably around 13. They were sent in after a skull-splitting headache lead to them falling unconscious... now waking up in one of the surgery rooms, all they can figure out from scattered papers about them is that they have a mysterious mutation in their brain which has grown into a new, unknown section that was assumed to be a tumor. Despite this, they never had any traces of cancer. Left with more questions than answers, they decided to leave and explore the hospital searching for more clues on what could be happening to them... - ABILITY - This character has a special trait known as latent psychic potential. This means they have the necessary power to perform psionic feats... at least, they probably will at some point in their lifetime. You see, every psychic unlocks their potential at different points in their life, and Jace is no different! a d24 is rolled at the start of every day, and the number it lands on determines the hour that Jace is able to use their psionics. (If a number rolled was one they wouldnt be awake for, that just means they dont get psionics for the day.) I should probably tell you WHAT Jace can do if they unlock their psionics. The next section will detail all of it. - PSIONICS - Psionic skills come in a wide variety of different possible skillsets, with some people being passive psychics and others being active psychics. Jace is a passive psychic, which means they emit a constant, weaker energy field. In Jaces case, they calm anyone nearby them, due to said energy field. With that said, here are the items Jace spawns with. - ITEMS - Cell phone "A flip phone that ran out of batteries. Maybe i can use it if i found some?"