[UPDATE]: After months of development, Mar10 is finally FINISHED! The game is fully beatable and working. there are still some bugs with the final boss though. Use A and D to move, also to crouch use S, to stop crouching Use W! space to jump. use P to pause game. all levels are possible. stuff I will add soon: 1: a settings menu 2: saving function i was gonna add local multiplayer, but because the entire platforming engine (PlatCore) and many other parts of the game are contained in the "Player one" sprite so it's really hard to do it. maybe one day when I have enough time I will do it. stuff I want to add but I dont know how to (someone please add them in a remix, I will add it into the base game) 1: a level creator/editor 2: animations 3: online multiplayer known bugs: > sometimes you get stuck on walls > hitting the P key on the bouncing cat end screen or on the "You Died" screen while fighting the boss will restart the whole game, but with a broken boss battle. > if you squish a goomba at the exact same time as touching it, it bugs out floor collision > loading a level manually with the "load level #" block will not load the peanut's dialog for that level and loading the boss level will not start the fight or close the doors. this is because that block was added right at the end of development and is buggy with the dialog script of the peanut tags: #all, #game, #games, #featured, #platformer, #mario, #mar10, #platcore