A one act zone, inside eggman's base. Here our heroes must stay away from the red light at all costs, otherwise it will trigger alarms and Eggman's guards will capture you making you lose a life and make you restart the zone from your last checkpoint. Some sections have back walls that you can move freely but you'll eventually have to go into an area that doesn't have these. Lucky the light rotates 360 degrees so you'll have a chance to go through empty areas and make it to the next area with a back wall.
Sega and Sonic Team We're soo back... I kinda forgot about this concept I made a while ago.