You were all alone. And now some little dudes want your tower. Can you defend the Tower? ------------------------------------------------------------------------- Made in the small amount of spare time I had. This game is vulnerable to bugs and is not mobile friendly. ------------------------------------------------------------------------- Instructions: Basics- WASD or Arrow Keys to move Click to attack Don't let anything touch the little dudes. Game- Little Dudes drop experience and money after defeated Use experience to level up Level bar is in the bottom left As you level up, you unlock new weapons Use money to buy upgrades Upgrade your player and tower to be stronger and last longer ------------------------------------------------------------------------- Notes/ To do list: I spent some of my time researching blicear's games. I've looked through the most recent one, because those will have topics their most interested in. Here's what I found: Music: Always some fire music. Sadly, all of it is from roblox. And I do not play Roblox. Hopefully, blicear likes anime. Choosing a song and effects blicear will like will be hard. Since most of the grading points goes to how much they like the project, music and sound effects will HAVE to be insane. And if I score low in one area, sounds will probably save me. 2d Scrollers: Their most recent games have been scrollers so I made one, with a tower in the center. Art: The art is simple, so I don't believe I'll have to do much drawing. Honestly, my art isn't the best. Here's where the excessive amount of sound effects come into play. Menus: THEIR MENUS ARE SO FIRE. honestly idk how i'm gonna make a cool menu when all of mine are the same... VFX: Not much can be said. I mean, I haven't found anything that stands out in blicears games. Or at least in the most recent ones. My games don't have any major effects either. This is probably going to be a low scoring area. If mine can be at least enough to be seen, then I should get a good score. Movement: Going back to the scrolling games, the moment is usually centered around the mouse pointer. Chromatic was different, since it added jumping and sliding. Good movement should equal good score. Abilities: This is something new. In ⟩⟩EXPURGATION⟨⟨ the weapons have their own abilities. Guess what? I'm going to try to implement some cool abilities. Thumbnail: I wanted to add this just because it was a required feature. Blicear's has a character or topic, and the title. But I took it one step further and added a dodecahedron. I mean, I could have drawn a megagon, but that would but my whole project. And my project won't be saved by a shape. Instructions: HAHAHAHAHA +20 if this section is graded. I'll get a score %100 for doing some homework of blicear. Conclusion: I have 20 days to do all this. Can I do it? Probably not. I guess you can tell me. side note: yo gng its been 14 of the 20 days and I have been so unproductive. Theres a project that could be featured rn and im lowkey crine. please escuse my unprofessional language and cry with me. Thank you. ------------------------------------------------------------------------- 10/24/26 Two days before the deadline and here's what i have. A menu Two game modes One game more partially works Two enemies A XP bar some small effects little to no hope music I left the enemies on the screen when they really far away because it's kinda annoying when I hide them and you don't know where they are 10/26/26 Its over... I didn't finish. At least I tried! :) ------------------------------------------------------------------------- Credits Code- Sword engine by and Some weapon inspiration from Everything else by some person called tbh he's a pretty cool guy Music- Menu Nidone (Instrumental) - Creepy Nuts Otonoke (Instrumental) - Creepy Nuts In game Delirious - Jujitsu Kaisen Soundtrack Art- the person you should never ask to make art - ------------------------------------------------------------------------- No AI was used in the making of this project. Unless its grammarly correcting all my mistakes