A realistic canyon which you can walk through. WASD to move, space to jump, arrow keys / mouse to look around. Mouse to the bottom of screen to edit controls. @griffpatch for the scanner. Music: Paris, Texas by Ry Cooder https://www.youtube.com/watch?v=HRZ7VS7jIfE Original splat: https://superspl.at/scene/7aa4d3d4 Canyon suggestion by @FantasticDolphin44 Claude Opus 5.5 for converting the PLY file and collision data into scannable images, everything else by me. If you guys are wondering how I added collision, I'm using voxels and checking all 6 axes for collision. The voxel data is generated by Claude from the PLY file (basically the file 3dgs scenes are stored in) and I basically unpack that data from the images and store it in a list.
PLEASE RUN THIS IN TURBOWARP WITH "Remove fencing"! (or click https://turbowarp.org/1389886613?offscreen ) So you don't have to say it: "I just released the engine used to make this, you can recreate a scene like this in only 10-20 minutes, minimal programming involved: https://scratch.mit.edu/projects/1389424709/ " Original by @1170008152 . I am trying to optimise the engine and make it faster for lower-end devices. Effects are currently not avaliable.