My peak recreation of Death Corridor in Scratch :) Use Up Arrow or Space to go upwards. On mobile, just tap the screen. Extra Controls: Q to show / hide clicks H to show / hide hitbox 1, 2, 3, ..., 9, 0 to change wave size (5 = default, 0 = size 10) N to turn NoClip on / off C to open / close the color settings M to turn on / off NoClip Death Effect R to restart E to turn on / off effects If something feels unfair / unbalanced or you find a bug, let me know in the comments! I'm still improving the project and will keep updating it over time. Upcoming updates: • Easier version of the level • Start Positions • Speed Changer, for practicing I won't really update any more, because I'm working on my next project Ashley Wave Trials If you get bored (which I honestly doubt), try beating the level on every size (and try to get a crazy amount of clicks). Have fun, and good luck! :) Updates: • August 22nd, 2026, 13:23 CEST: Fixed portals (-timing) Nerfed the last two parts a bit Fixed nc.death sprite when stopping the project (now you can also click it to make it dissapear and the m keybind still works when the project is stopped) • August 25nd, 2026, 12:48 CEST: NERFDATE Fixed a few portal timings The level is now more in sync • August 26th, 2026, 18:58 CEST: Fixed Hitbox sprite A few visual improvements on the trail • September 3rd, 2026, 12:57 CEST: A lot of new extra visuals Fixed a few bugs, but not all Views log: 500 - September 17, 2026 750 September 24, 2026 1000 - September 27, 2026, 20:53 CEST 1500 - October 5, 2026, 14:02 CEST 1750 - October 7, 2026, 22:24
Credit to @xXLectroXx :) Just buffed it a lil bit I don't think it is that hard >:)