Instructions: ================Little Useful=============== R to Restart (Only if you're stuck)(It doesn't work on all rooms). H to see the hour in-game. V to hide/show volume bar. ==================Debug=================== 1 to show/hide level hitboxes 2 to show/hide player's state 3 to show/hide player hitbox =================Gameplay================= Arrows to move Space to jump A to Interact with something or someone. Z to use the sword. X to use the spear (if you already picked it) M to use Map. Before you play the game you should read this notes: - Expect bugs and placeholders; -There no mobile support; -This game is still not finished; -I'll probably release more updates to the game very slowly, since I don't usually log into Scratch very often. Or, in a better explanation: I'm too lazy, so expect an update next week to (max.) 2 months. ========================================= Tips: -There's no tips for now. Project TurboWarp: https://turbowarp.org/1390070637?size=720x480 this is not patched to TurboWarp actually :P
Feel free to remix this project as long as you want. But please add something new and cool. The real project that i'm using its still being developed. ========================================== Updates before this was released as an alpha: ========================================== V0.1: Added new two animations when low on health. V0.2: Health bar extended (3 to 5). V0.3:Created a new Level 0 (as an easter-egg) V0.3.5: Level 1 was remade, and the rest of the levels too. V0.4: New Levels were created, some bugs were solved, a map was added. And also a Npc was added and a new rooms are accesible. V0.4.2: Added a crouch ability, and a low attack when you crouch. V0.4.9.2:New easter-egg, new room, new badge. V0.4.9.7:Re-designed some levels, fixed some possible bugs, and added more functions to some keys. V0.5.2:New bridge levels and made visuals better, added new music. V0.5.5:New quest, and a spear was added! And some new animation and bugs solved. V0.5.7:Some new rooms added, and backgrounds too, the prologue is completed. And the first chapter its in progress; V0.6: New interactions, some bugs about doors were fixed and sttill constructing a town for the first chapter. V0.6.8.5: Better Water Physics, some new rooms, more testimg stuff. ========================================= Credits: ===================Coding================= -Night and Day Cicles: Me -Collisions, Gravity, and Movement: @griffpatch (Platformer Videos) =================Music/OST================ -(Easter-Egg:) Brentilda's Theme - Banjo&Kazooie; -The Salty Hippo - Banjo&Kazooie; ==============Sound Effects================= -The barrier disappearing sfx it's from a game named FEZ. ==============Animations/Art================ -Everything was made by me. ==============Suggestions/Ideas============= by the fisherman's quest suggestion