NOTE: This is an animation collab. Please put effort. how would Tetris work if multiple characters (not just a stickman) tried to sabotage you? well, this AY will show how! rules: 1: your section(s) cannot be too long. each one may only last for 1 level. if you'd wish to add more than one level, come back on a later remix after adding one. 1.5: to know when your section may be over, each line cleared in your section adds to the red bars. 1 line clears 1 row for both red bars. when full, spawn in a cross mino at any spot occupied by a tetrimino piece, and let it be cleared out to transition to the next entry. reset the red bars afterwards. 2: like said above, this is an animation collab. you'll have to make your part entirely on your own. 3: you can be as creative as you want with your part, as long as it affects the matrix (or game area). 4: changing the music is allowed! 5: common sense, as usual.
Sorry if I didn't fill the bar or reset it for next entry. The concept of mine was too ridged and I couldn't really finish it for the cross minos. Yeah. This is a quick shot since I'm not used to something like this, even though it took longer than I thought. More notes are in my level sprite. Character(s): the pink creatures from Nintendo's Devil World. They use their contraption to move their blue blocks around to "disable" the moving piece upon contact. Credits: @GenericProtogen Tetris Company Nintendo (Tetris DS, 2006, and Devil World, 1984) etc.