remix and make a sketch of an enemy and add a description of what it does. the game would be a 3D rougelite platformer inspired by nullscape I would recreate your guys's enemys in 3D but it's not garenteed to get in, the sketch also doesn't need to be anything complex, just make the shape and the elements recognisable
@Jakethestupid THE DEMO FOR THE MELON OF DOOM HAS REACHED ITS FINAL STAGES, JAKE PLEASE USE MY CODE NOW Press space