Since early june ive begun working on a scp game in the source engine (its not really a game more like a hl2 mod). During this time ive been working a lot (though in intervals sometimes due to life stuff and losing quite some motivation with source shenanigans) but still i cant get much through (even tho ive been working on this for like 5 months) since im alone on the proyect and i dont know modeling,c++ coding,etc... Most part of the development during these months has been on maps (making "custom" enemies within those thanks to hammer I/O and logic) and superficial scripting. Most of the models and textures in the game are mostly assets (but they will be removed over time by original assets). Anyways,heres a video i did showcasing one of those "custom" enemies: https://www.youtube.com/watch?v=g7L8Bjldksc