EVERY MONSTER SHOULD BE ENROLLED IN *AT LEAST* 4 CLASSES. (Superpower control 101 is mandatory) Core Monster Magic & Biology • Intro to Monster Anatomy: Studying the physical builds of different monster species, from werewolf cellular regeneration to vampire fangs. • Superpower Control 101: A mandatory class for younger students to practice managing their volatile abilities without damaging the school. • History of the 1892 Integration: Learning about the global opening of monster towns and the escape from human discrimination. • Advanced Element Manipulation: A lab class specifically for creatures who command fire, water, earth, or electricity. Stealth & Survival Training • Urban Camouflage & Mimicry: A class focused on stealth, disguise, blending into human environments, and managing illusions. • Human Mythos & Folklore: Studying the fairy tales humans tell about monsters to understand how the human world perceives them. • Apex Survival Tactics: A high-energy physical education class focusing on agility, tracking, and environmental invulnerability. • Resilience & Defense Training: Learning how to manage and overcome unique biological weaknesses (like sound waves, silver, or hydro-freeze). Specialized University Majors • Bio-Engineering & Stitching: A advanced lab class inspired by Frankenstein's monster, focusing on electricity absorption and biological mechanics. • Kaiju Scale Dynamics: For giant or high-energy monsters learning structural stability and kinetic shockwave redirection. • Collective Mind Dynamics: Exploring hive-mind connections, echolocation coordination, and psychic links. • Symbiotic Synergy: A specialized psychology and biology course to help hosts master coexisting with internal entities. Teachers teaching: Bai Qianmo (headmaster, substitute.) ENROLLED : Kieran Aurelia Bo Jace Dorian Shio Cam Iana Scarab Avery
LOCATIONS ON CAMPUS (bear with me I gotta brainstorm + FEEL FREE TO GIVE IDEAS) : Location (creds @-_Jason-Todd_- ): Headmaster’s Office - a seemingly normal looking office located near the center of the campus across from the dorm, it looks normal until you step inside where it is seemingly of infinite size and has two parts - the office part and a literal apartment inside (where Bai lives) Location (creds @extramintygum ): Hot spring. A small, warm pool just outside of campus that stays warm all year. Available 24/7 and you won't get in trouble for being there after hours because there's Monsters who need water to survive. Location (creds ): Very big common room. A lounge area you can sit in anytime, any day. You might get scolded for being in there after hours, but it's not a serious offense. (good for ORPs) Location: Courtyard. Large grassy area with trees and benches where you can sit/relax/eat lunch. DON'T be in the courtyard after hours. The gargoyles keep watch. Location: Woods that surround the campus. Spooky after hours, but you most likely won't get in trouble for being there as the teachers don't check. Location: Dormitories. Large building consisting of each dorm room. You can be there at anytime. Location: Library. A large room full of shelves stacked with only the most pristine books. You can read/study/hangout here. DO NOT ENTER after hours. (It's secretly haunted.) Location (cred ): Cafeteria - large room with huge windows and tables such as booths cafe style tables and a patio for outside each table could also be on the roof tops or under a tree in the court yard. Do not enter after hours unless you want to be served SLOP the next day... Location ( creds ): Rooftop - accessible through a stairwell with large fences the rooftop overlooks the entire campus and the forest. Very large with room for sitting and plenty of open space. Fairy lights hanging all around. Students go up here after hours so often that the teachers declared themselves powerless. Go ham! more to come.