[THIS GAME IS IN ALPHA, TELL ME ANY BUGS OR SUGGESTIONS IN THE COMMENTS PLEASE!] This game isn't an incremental yet, but by the time the full release comes out it will fully be an incremental game. An incremental game about launching rockets -Click to gain launch speed -Launch your rocket to get money -Buy upgrades in the shop Helpful abbreviations: LS/C: Launch speed per click LS/S: Launch speed per second AU: Astronomical unit (distance between the Earth and the Sun, 93 million miles) C: Light speed (how fast light moves, 186,300 miles per second)
@P1kachu2006 for the moon vector @Real_Retr0180 for the other space objects Update history: ALPHA v0.2 (current) -Bug fixes, auto launches -Venus, Mercury, and the Sun ALPHA v0.1 -Alpha release ALPHA v0.3 (soon) -Bug fixes (auto launch sometimes launches twice) -Faster launches (+0.5x speed for 2,000, for example if you're at 1.5x you use 1.5x fuel and move at 1.5x speed) -Change distance to light years when it's above 1ly (5.88 trillion miles) -Mars, Jupiter, Saturn, Neptune, Uranus -Turbo mode detector ALPHA v0.4 -Bug fixes as needed -Ceres, Pluto, Heliopause, Voyager 1 (would add asteroid belt, kuiper belt, and oort cloud, but they're too big and they would just appear as backgrounds) -LS/S^2 (LS/S per second): Brings LS/S up by 1 every second. Costs 50,000 -Fuel/S (fuel per second): Brings fuel up by 1 every second. Costs 250,000. Not a good idea to buy it unless you have faster launches, as it will take a long time for a launch to end ALPHA v0.5 (last alpha release) -Proxima Centauri (closest star to us other than the Sun, about 4.2 LY) -Sirius (brightest star in the sky, about 8.6 LY) -Upg/S (upgrades per second): Buys every upgrade but Upg/S and LS/S^2. Price is TBD -Shows parsecs instead of LYs when it reaches 1 Kps (kiloparsec, 3,260 LY) Full release (v1.0) -More stars and other space objects -Prestige system (1 Kps=1 prestige point/PP, redeem PPs to get better upgrades such as money multipliers)