A fun, enjoyable, relaxing, and speed-run friendly remake of Ggenije's clicker game. From the surface, this looks like your typical simple clicker game -- but upon clicking your first few hundred or thousand cookies, you won't stop playing! Can you get all 99 achievements and beat the game...? Of course, you won't be able to do... or will you...? Click the GREEN FLAG to start - Use LEFT ARROW key to disable Vignette effect - Use RIGHT ARROW key to enable Vignette effect - Use "Number 1", "2" or "3" keys to change cookie - Use UP, DOWN ARROW, or SPACE keys to change SHINE effects - GOLD falls every 240- 360 Seconds. If you manage to click the GOLD on time, it will be added into your bank. - Tap on the bakery name to change the name - Milk rises and changes every time you progress achievements. - Press the STOP button to pause (You'll lose all progress accept your high score) - Drag the MOUSE POINTER to the top-left corner to check your CpC (Cookies per Click) - Drag the MOUSE POINTER near the WOOD to see the number of GOLD you have in YOUR BANK - Tip: Just like in original cookie clicker, bake 1 million cookies without ever clicking the Golden cookie to unlock the "True neverclick" achievement - 50 cookies are a welcome bonus MOST RECENT MAJOR UPDATE: v11.0.0: Baking olympics (13/10/26) - ADDED OVER 52 NEW ACHIEVEMENTS!! (Not exaggerating) - Introduced 3 new types of Achievements, alongside the current Basic, Shadow, Gold, Exchange bank, and Miscellaneous achievements: Building-based achievements (Based on the number of buildings you own; 30 achievements based on this category), Upgrade-based achievements (Based on your Building CpS multiplier, and the number of upgrades purchased; 12 achievements based on this category), Cookies-per-Second achievements (Based on your CpS; 8 achievements based on this category). - Added button for 'Stats' - Added lag detector - Fixed bug: 'How to play' menu not showing when the button is clicked MOST RECENT UPDATES: v10.0.0: Yet another upgrade! (12/10/26): MAJOR UPDATE! - UPGRADES FINALLY WORK AGAIN!! - Upgrades for Shipments and Alchemy lab buildings introduces - You now gain CpC (Cookies per Click) based on your Cursor CpS multiplier, and CpS; rather than the number of cursors you own. - Added 'Extra information' button. - Changed position of the 'Play seasonal theme' option. - Added new type of SHINE EFFECT v11.0.0: Baking Olympics (13/10/26): MAJOR UPDATE - View 'Most recent major updates' sector v11.0.1: Minor update (13/10/26): - Improved the Lag detector v11.0.2: Minor update (14/10/26): - Fixed bug: 'Cookie clicks' not resetting when game restarts. - Improved the Lag detector (again) v11.0.3: Minor update (14/10/26): - Added FPS counter; can be seen by clicking the 'Extra info' button in the game. v11.1.0: New medals! (14/10/26): Moderate update - Added 14 New achievements that introduce 2 new achievement categories: Clicking achievements (Based on the number of Cookie clicks; 6 achievements based on this category), and Cookies-per-Click achievements (Based on your CpC; 7 achievements based on this category) - FPS counter can now also be seen if it is below 18. - Lag detector to pop up when the FPS is below 18 instead of 20. - Introduced new bakery name option: 'Karachi's bakery'
IMPORTANT NOTICE: Use TurboWarp if you are going to run the game for a long time (e.g. a speedrun). However, you can continue on Scratch if you just want to test, or play the game for a short period of time. Here is link that you can copy and paste on Turbowarp: https://scratch.mit.edu/projects/1390736653 NOTE: Make sure you haven't sold all gold as you purchase the Alchemy lab, it would be a waste of money. The alchemy lab is only affective if you have gold, and its efficiency increases the more gold you have. Remix of 'Cookie clicker (500 blocks)' by @Ggenije @FANJOUA for some art and music! (Cookie mania and Cookie Clicker Pro music) @ShiftClickLearn for some art! @Pixaby for some music! @Potato_129 for gold art! @You and @Everyone for spending some time playing, and enjoying this little game of mine :D - Some art from Cookie Clicker itself If you're asking: 'How is this game already at version 11.x.x when it just came out this month?'. Well, this game is actually way older than you think! Progress actually started at around November 2024, almost 2 years ago! Where it stayed as a simple remix of 'Cookie clicker (500 blocks)', deriving most of the code and art from other scratchers such as @FANJOUA. The oldest version of the game I could fine was: https://scratch.mit.edu/projects/1113617919 | This was an Alpha of the main game, before it was shared for the public, at the time the game was just called 'Cookie clicker' instead of 'Scratch clicker'. This game was created at the time when I didn't yet start mapping version histories. So, all I know is that this was around version 1.x.x. A more modern version of the game is: https://scratch.mit.edu/projects/1113382831 | Which is identical to how it looked like when it was just shared for the public in December 2024, at around the early version 2s. Finally, this one: https://scratch.mit.edu/projects/1127850850 is a copy of version 4.1.1 of Scratch Clicker, in February 2025, which is more recognisable to the current. Afterwards, the game would pause development until November of 2025, where the next 4 updates would be v4.2.1, v4.3.1, v4.3.2, and v4.4.1, before resting for almost a whole year. The game resumed development at early september 2026, major updates made on the month were v5.0.0, v6.0.0, and v7.0.0. And on october, the most major updates were v8.0.0, v9.0.0, 10, and 11.