So, I'm finally posting devlogs! It's currently fall break for me and I finally have time to work on my personal projects! Anyway, I'll be posting devlogs daily for Mario Engine 26, and maybe some updates for other projects as well... I've also included some nice little screenshots :) (note, press any key to move to the next screenshot) List of features I have added so far: - Scrolling - Player movement (jumping and walking so far) - Enemies (currently only goombas) - Blocks (yes you can punch them but nothing comes out yet) - Coins - Health - Respawning after death I'm hoping to get a bunch more features added over the week, and maybe even a public beta release on Saturday??? (ooh how exciting!) Anyway, on to the list of features I am currently working on and/or plan on adding: - Koopa Troopas - Support for multiple levels - Powerups - Slopes (hopefully... I've always had trouble with these) - Piranha Plants - Goalpole If you have any ideas or suggestions, please comment them down below and I might try and add them! I'd love to hear your feedback, and I'd love to be able to release the beta version of this as soon as possible :) That's all for today! Cya tommorow in devlog 2! - GoombaRoomba39