A and D to drive. (no mobile support F to fling your car. E to detach all parts. Space to rupture fuel G to launch your car forward C to drag your car N to switch Maps Yes there is some sort of crash physics
physics are 500% inaccurate I was gonna Maaaybe make a storm chasing game but the physics for the car was too horrid and it would be hard to make one with scrolling. Atleast for me Crash sound from flexbody. the car is a volkswagen