… y’know what? no. am I really the kind of person who gives up at the first sign of trouble? if that was the case, from the depths of Tyme’s domain would’ve been canceled a long time ago due to how long the prologue was (is) taking I don’t usually throw away my ideas when I experience setbacks, and that’s exactly what this is: a setback something that causes problems, sure, but only serves to delay progress, and not stop the project entirely so what if I made a mistake? so what if I deleted some important art via a predictable and preventable accident that I failed to recognize until it was too late? these things happen sometimes, and when they DO happen, there’s only two things you can do: throw everything in the trash and give up, or shake it off and keep moving. and I’m choosing the latter. this project will NOT die just because of my tomfoolery. this project will NOT get comically exploded and sent to live with the rest of my failures. when the wrecking ball topples your building, the only reasonable thing you can do is start rebuilding again. STEVEN MEVEN: THE SERIES WILL NOT BE CANCELED I AM NO QUITTER I WILL REBUILD AND REDRAW AND MAKE IT BETTER THAN IT WAS BEFORE THIS WILL NOT BE THE END THIS PROJECT WILL RISE AGAIN stay tuned
(here’s yet another example of “Kian not sticking to what he says” for you)