An old idea I made up so might as well try to remake them Heres what they do (BELOW) Rifleman (Operative) 1: Shoots anywhere from 10 to 30 bullets, dealing 10 damage each. 2: heals a small amount of HP, fires a weak barrage of bullets, and a weak bash. (lowest damage) 3: Bash 4: SCRAPPED: flashbang 5: SCRAPPED: slash with knife on their hip Shielder: 1: Takes 100% Aggro and 50% damage reduction by raising shield, no damage. 2: bashes with shield 3: shoots with pistol twice 4: (SCRAPPED) uses the flash on their shield to blind 5: (passive) a small chance to survive fatal attacks until they are hit again (this may even go into the -2000s help) Medic: 1: heals anywhere from like 50 to 75 HP to anyone including themself 2: shoots a low damage burst 3: also heals
I don't have the storage for sounds so those "gunshots" are just the damage animation being spammed (this is my first one) also I couldn't get car to work because it just instakilled them and also lagged for some reason but its probably the potato laptop that one geometry dash song for the level slam