for tusg story mode To Do: > better mobile mode > other animations for red > outside area > back button for interacting with things > a reason to jump? (this might come up in more challenging parts of the game) > NPCs (idea [a very good one]) > inventory system > Use for the dash ability and another character. > A sound effect for getting items > Mobile piano Added: A deadzone of ~290px in the bottom-middle for mobile inputs Plans for a mobile mode piano Changed the bedroom door to the living room door Moved the bed to the hall (it’s a wip) Bugs: Red goes to the OG position of the bed If you click on Red in front of the hall door in Mobile Mode, the entire game breaks The hall door is displayed as “front door”, and the bedroom door is displayed as “door’