READ THIS BEFORE YOU DO ANYTHING!!! (Right Arrow to close the Info/Stats/Other tab) (Note- I have a WIP of the Round Kingdom's map. I am working on it currently.) Rules- -You may have 5 characters MAX unless a roleplay manager says otherwise. -Do not use your own lineart for signing up. -Slightly editing the lineart is okay (accessories, markings, ext.), but please ask me (@redmiranda) if you want to make major changes. -Fill out the Info *Ask me to add titles like Duke, Lady, ext.* *The maximum age of a Sprit is 750* *Fill out all 6 personality traits* -Strength - measuring physical power -Dexterity - measuring agility -Constitution - measuring endurance -Intelligence - measuring reasoning and memory -Wisdom - measuring perception and insight -Charisma -measuring attractiveness or charm that can inspire devotion *ONLY 18 BUBBLES!* -Other is any other information such as fears or family members -Powers cannot be over-powered. You will be told if they are. *ONLY ONE POWER IF YOU HAVE WINGS!!* -Certain combinations of features are uncommon or rare. Refer to the bullets below to see how rare it is. *Long tail- Common Medium- Common Short- Uncommon No tail- Rare* *Adding wings or antlers doesn't affect the rarity* *Wings + Antlers + Long Tail - Rare Wings + Antlers + Medium Tail - Rare Wings + Antlers + Short Tail - Epic Wings + Antlers + No Tail - Legendary* -Some males (rarely females) have natural armour on their legs and back. -Any coloration is acceptable unless a manager says otherwise. ~Zones~ (Map to help locate- https://scratch.mit.edu/projects/140497804/#player ) Zone 1- The queen's favorite zone. This zone is also the wealthiest, making it a huge trade center. High-ranking officials or fighters live here, along with rich civilians. It's a huge trading hub, and many traders from every zone come here to make a profit. The climate here is controlled, and has perfect weather all year round. (No storms, no drought, ext.) Any combination can be seen here, as this zone doesn't do much specifically. Zone 2- The king's favorite zone. This is the strongest zone, as it has the best training conditions and equipment. It is where some of the best guards, soldiers, and gladiators come from. Almost every resident here has natural armour, and if they don't, they're raised as healers or cooks (depending on what their parents do) This zone is also climate controlled. Antlers are common here, but mostly in males, as they are useful in fighting. Zone 3- This zone is full of trees and plants, and has the perfect conditions for farming. Almost all the residents are farmers, and the ones that aren't tend to be herbalists, florists, or traders. Everyone here has at least a basic knowledge of the plants that surround them. This zone's climate is always warm, hitting the low 90s in the summer, and only going down to the low 70s in the winter. Antlers are common here, in males and some females. Wings and natural armour aren't seen very often from locals, because the sky is mostly crowded by thick treetops, and there is no use for natural armour in this zone. Zone 4- This zone is almost completely underwater, so it's inhabitants are adapted to living while submerged. Many residents hunt or compete in underwater races, but other than that, you can find many different lifestyles. Not many are farmers, but some grow underwater plants that can't be found in any other zone. It's extremely humid here year-round, and tends to stay between 70-60 degrees. Almost every local has long tails with flippers on the end to help propel them through the water. Wings are very uncommon here, as almost all of the zone is submerged. 5- This zone is covered in rain forests. It's forests are very lively and many creatures can be found here, predator and prey. Most every resident here can hunt at least a little. There is almost no room for farming in this zone because of the huge trees. The trees are made of a sponge-y, leather-y feeling substance that hardens when it dies. The Sprits learned to utilize that, and started making the trees into homes. They carve out the tree so that there are multiple floors, each one room. Most residents here are hunters or medicine makers. Antlers and wings (not both at the same time) aren't uncommon here, but they aren't exactly common either. Zone 6- This zone is a swampy pine forest. The Sprits that live here live among the trees, because the mud below is far too sticky to walk through, and will trap anything that falls into it. It is possible to break free of the mud, but you have to do it quickly or get help. Since the ground is uninhabitable, Sprits took to building an elaborate series of treehouses that stretch all around the forest. These treehouses all have protective railing so nobody falls in. There is a constant patrol of knights that make sure nobody gets stuck. Wings are very common here, and the Sprits here tend to be very strong fliers.