Avoid the red, go for the green square! You can climb on the blue as well! A, D, or left and right arrow keys to move left and right. W or the up arrow key to climb. Upon getting the won/lost screen, use any key to go back to the menu. Use the L+Down Arrow and L+UP Arrow keys to select a specific level (It'll only go as high as how many levels you've won). Use the L+R keys to go back to the menu. Use the S+M keys to open the sound menu (The sound is normally muted). Use the, "P," key to go to a level quickly. To open up the 2nd saving mechanism, use the L+S keys, it'll open up a list, in which you'll have to right click, and press, "export." Use the Down-Arrow key to pick up items that can be picked up. Use SPACE or the U key to unlock locked items. To clear up some confusion, yes, it's part of the game, for you to go inside the blue.
Do you enjoy the demo? Tell me what you think in the comment section! And no, the levels aren't impossible, after I make a level, I do edits so it becomes possible (I even play the levels myself!) I'd love to continue on the game, but I'm quite busy and my main internet browser has been acting up, I have trouble even making and finishing a level! So don't expect updates to be quite frequent. Number of Levels: 34 Number of Achievements: 10 2017, June 7th: 1 new level added (34 levels in total) | Made level 5 easier 2017, April 13th: 1 new level added (33 levels in total) | Added a new type of block (Unfinished) 2017, April 8th: Added tags to the project 2017, April 7th: Fixed the, "Side-To-Side Box Of Red," sprite | Added a new background costume (Not being used) 2017, April 5th: Fixed numerous bugs | Fixed numerous controls | Fixed level 30 2017, April 3rd: 1 new level added (32 levels in total) | Added a new type of block | Fixed the, "Side-To-Side Box Of Red," sprite 2017, March 31st: 1 new level added (31 levels in total) | Added a new sprite called, "Side-To-Side Box of Red" 2017, March 29th: 1 new level added (30 levels in total) 2017, March 28th: 1 new level added (29 levels in total) 2017, March 27th: Worked on the, "Console" 2017, March 24th: Added a, "Console" 2017, March 21st - 2017, March 22nd: Added a new sprite, called, "Line of Vertical Red" | 1 new level added (28 levels in total) 2017, March 7th: 1 new level added (27 levels in total) | Added a new type of block 2017, March 3rd: 1 new level added (26 levels in total) | Today is my 15th birthday! | Updated instructions 2017, March 1st: Updated the sprite, "Winstar" 2017, February 26th: 1 new level added (25 levels in total) | Updated the, "Achievements" | 1 new achievement added (10 achievements in total) 2017, February 21st: 1 new level added (24 levels in total) | Fixed the Win/Lost mechanism | Added, "Achievements" | Added 9 achievements (9 in total) | Achievements can be saved & reloaded (via cloud) 2017, February 17th: 1 new level added (23 levels in total) 2017, February 12th: 1 new level added (22 levels in total) | Fixed the, "PlayerFallRate," mechanism | Added a new type of block | Fixed the, "Restart," mechanism 2017, February 10th: Fixed both the pausing and 2nd saving mechanisms | Fixed the sprite, "TitlePlay" | 1 new level added (21 levels in total) 2017, February 9th: Add a new cloud data variable for saving a, "win," of all of the levels | Fixed the sprite, "WinStar" 2017, February 8th: Added a new sprite, called, "WinStar," to indicate that you've won all of the levels possible | Fixed the Win/Lost mechanism 2017, February 7th: 2 new levels added (20 levels in total) | Added a new type of block ("TitlePlay") 2017, February 6th: 1 new level added (18 levels in total) | Added two new types of blocks | Down-Arrow key to pick up items that can be picked up | SPACE or the U key to unlock items 2017, February 5th: 2 new levels added (17 levels in total) | Fixed the win/lost mechanism | Added a 2nd saving mechanism for non-scratchers/new scratchers with the L+S keys | Fixed the "Line of Red" block | You can now use any key to exit the win/lost screen 2017, February 4th: 1 new level added (15 levels in total) | Added debugging scripts | Fixed level 7 | Added a new type of block ("Line of Red") | Fixed the Win/Lost mechanism | Added a quick key to go to a level or to exit the win/lost screen quickly: "P" | Added an in-development, "music," sprite 2017, February 3rd: Fixed the, "go back to menu," scripts 2017, February 2nd: 1 new level added (14 levels in total) | S+M to open sound menu | Added 3 new blocks with similar special abilities | Fixed level 10 | Fixed "Restart" button | Updated saving mechanism 2017, January 30th: 2 new levels added (13 levels in total) | L+R to go back to the menu | Fixed level 8 & 9 | Changed Title 2017, January 27th: Fixed level 5, 6, 7, 8, & 9 | 1 new level added (11 levels in total) | Added a new type of block with special abilities 2017; January 26th: Added a new type of block with special abilities | 3 new levels added (10 levels in total) | Fixed level 8, 9 & 10 2017: January 25th: Added the ability to switch levels (L+Down Arrow & L+Up Arrow) | 1 new level added (7 levels in total) | Fixed pausing | Fixed level 6 & 7 2017, January 24th: Game released as a demo | 6 levels added | Restart and Play Level buttons added | A title added | A background added | A won/lost thing added | Added the ability for the game to automatically save level score via cloud data | Added two blocks with special abilities