This turns a 2d map sprite into a 3d image. Controls are: W forward S backward A turn left D turn right UP increase image quality DOWN decrease image quality
Turbo Mode is recommended. To activate Turbo Mode, shift click on the green flag. The quality variable goes down when you increase the quality because that's how the math works. Available maps are: leak_test (obsolete, there are now visible walls at map boundries) spiral (What it says on the tin) skybox_test (Tests a different background that looks like a skybox) quality_test (Renders in highest quality when you spawn) text_test (The map walls are text graphics) stuck_test (obsolete, being stuck in a wall has been patched)