This battle is a proof of concept/WIP for an open source UT battle system. Directions for people who aren't UT fans: -You are the heart, and you use the arrow keys to move. -three circles appear & begin moving when you press space. -Avoid the circles when they are white. -Stand still to pass through them when they are blue. -Keep moving to pass through them when they are orange -After a short time you will go to the menu. The menu is WIP. Please read the Notes and Credits if you want to create something of your own using this project's assets. Controls for this game -Soul types: -Press 1 for Red (default movement) -Press 2 for blue (gravity, complete?) -Press 3 for Yellow (Press z for bullets) -Press 4 for Purple (Confined to lines, probably complete) -Press 5 for Green (Shield, mostly complete) -Press 6 to go to the menu (Needs everything) -The circles start moving when you press space.
All credit goes to Toby Fox for creating the great game Undertale. Big thanks to my fam Lily. She got me obsessed with Undertale. <3 Stuff you should know: -This is a WIP format for creating UT style battles. -The directions as of right now will not make you a good fight... you could say that even the directions are WIP -Copy these sprites into your game: -Soul -Health bar -Health pen/Timer -Battle area -Conveniently placed flashing text -Both backgrounds -Fight, Act, Item, and Mercy buttons -Bullets (if you want to use yellow soul.) -Shield (if you want to use green soul.) -Move sprites of the colors that you want (copy the colors of the "Attack" sprites exactly) through the battle area as attacks. -Give all added sprites "When I receive: Death" and a "When I receive: End" blocks that hide said sprites. Things to be added: -Sans' wall slamming. -Function for menu If you want to use my things, PLEASE, in the name of Asgore, credit me in your Notes and Credits. I would also appreciate seeing what you make with this, so send me a message if you decide to make something. I hope someone finds my work useful.