Step 1: Situation analysis. Where should one click in order to add a sprite to the Scratch challenge? Which block helps us to move a sprite from one place to another? Which block must we use to repeat a movement several times? Step 2. Modelling the situation. In Scratch’s sprite library, choose at least 2 sprites that can swim and place them in the background. Step 3. Add movements From the Scratch library, choose the movement blocks to move the sprites from right to left and left to right. Step 4. Repeat the movements Select the block that allows you to repeat the movements as many times as you desire. Then, ask the new sprites to move 40 times.