Press buttons for different particles. You can move the emitter (Black Box) with the mouse. Instructions on how to put core code into your own project: 1. Use scratch 2.0 for this and open-up a chosen project or new one. 2. Drag sprites: Emitter, Water particle and smoke particle into your backpack. 3. Go to your chosen project and drag all the sprites out of your backpack and into your project. 4. Create a variable called ParticalType (By the way you have to do it with the spelling mistake so I would copy and paste it.) 5. With the water particle sprite selected, create a variable called WaterYV (THIS MUST BE FOR THIS SPRITE ONLY!) 6. Do the same as before but this time call the variable WaterXV. (Don't forget to make it for THIS SPRITE ONLY!) 7. Now we have everything sorted it will work, BUT in order for the particles to turn on we need to change the "ParticalType" variable to the following: Smoke=1, Water=2, Lava=3, Fire=4, Off=0. (By the way every time you press the flag, it sets the Particle Type to 0 so press the green flag then change it. 8. Put in the credits: Z-PhysX by Zoophish and your done!!! You can make buttons like I have to change the Particle Type or something else!
v.1.0 BETA This was inspired by pixel art and how cool it looks when everything moves. | PLEASE READ!!!!!!!!!!! V Z-PhysX is a physics engine I'm slowly making that I can use in projects of my own and you can use in your own. Any project with "Z-PhysX" on the title means that it is a core engine code with nothing else to it, apart from fancy graphics and so on. Z-PhysX is not one big project but lots of small ones that can be put together to make a game or anything that needs 2D physics. If you want to use some of Z-PhysX then all you have to do is put my name and "Z-PhysX" in the credits. I would recommend to use core code projects in yours because its much easier to add in than spending ages fitting something else to your project needs. All core code projects are designed to easily be used in different projects so all you might have to do is create variables that are required in your project. There are instructions above on how to put this projects core code into one of your projects. Thanks for viewing. Love, Comment and spread the word. Any Problems or Ideas?...Please tell me and I'll see what I can do.