>>>This Project is no longer under development<<< You are a knight who must defend the kingdom from dragons. Move with the arrow keys and attack with Q (Sword), W (Arrow), and (E) Shield (blocks 80% of damage) Note: your arrows launch in the direction you last moved. When you start the game, and during some portions of the game you will be able to buy items with Gold. Dragons: -Green: The Green dragons attack can poison you. Poison will deal 1 damage per second for 6 seconds, but poisons will stack, i.e. if you get poisoned twice the duration will be 12 seconds. -Red Dragon: The Red dragons attack can burn you for 10 seconds. While burned you take 50% more damage from all attacks excluding poison. -Blue Dragon: The Blue dragon launches Ice at you. This Ice will slow your moment down by 45% of your speed for 8 seconds. -Black Dragon: Launches the essence of death at you. While under the death effect you cannot regenerate life naturally. Potions still regenerate life. Potions: Healing (Red) [key:A]: heals 50 health upon consumption. Energy (Blue) [key:S]: grants 50 energy upon consumption. Regeneration (Purple) [Key:D] regenerates 2 health and 1 energy per second for 60 seconds. Resistance (Gold) [Key:F]: you take 50% less damage for 30 seconds. is calculated after defense reductions. Store: Buy items from the store with the mouse. The player will give you instructions when the store opens, and will then tell you how much gold you have. When you have used up all of your potions they vanish until you buy more. Leveling up: When you level up you get regeneration and resistance for 10 seconds. Maximum level is level 5.
This Game uses a modified version of Battle & Dodge 1.4 game. More information on Battle and Dodge here: https://scratch.mit.edu/discuss/topic/221021/ Some items & potions are from this Item pack: http://opengameart.org/content/98-pixel-art-rpg-icons TODO: -Add more dragons -Add in knight ability that purges all negative effects from the knight. Will cost a large amount of energy. -Basic Slow ability, that slows down your current speed by 25%. Slow stacks with frozen, and slow length stacks with its self. -Add Unfair Difficulty. Version 1.1.1: 3/08/2017: -Reduced armor % value to 0.03 from 0.05. Increased shield items defense from 2 to 3. This is to help balance the game. -Reduced maximum item count (for most items) to 5 (from 6). -Increased black dragon attack damage to 15 (from 10). -Increased black dragon breath attack damage to 11 (from 10). Version 1.1: 3/06/2017: -Shrunk effect statuses [effect text] -Fixed effect length bugs -Added in the Black dragon and the Death effect -Added in shield ability for the player. Blocks 80% of damage. -Maximum of most items in the inventory is 6. -Added in shield item. Adds 2 defense while in the inventory. Maximum of 2 can be held. (for a total of 4 defense) -Changed how defense works. 1 point of defense reduced damage taken by 5%. Originally 1 point would block 1 damage. This was changed to help balance defense. -Reduced cost of all items by 5. -Reduced starting money by 10 (140 to 130) -Changed the code that damages the player. -Decreased arrow speed by 0.5 and increased its damage by 4 -Arrow energy cost is now 5. (From 4) -Removed some unused code Version 1.0.1: 2/19/2017: -Fixed bug where items would not reset after death. -Fixed a bug where dragons are still on the screen when you win. Version 1.0: 2/19/2017 -Initial Release of Dragon Hunter