To play, first select if there will be an ai (computer controlled player) or a real player for each side (ai vs player, ai vs ai, player vs player...) For each player-controlled side, there are keys shown that can be pressed to create a certain unit shown above the key along with its price. For what each unit does, see the notes and credits. Every unit costs mana, which is generated every second. Your income can be upgraded with another key (shown in game). The object is to reduce your opponent's health to zero. There are also special powers you can use in the top section, more on that in notes and credits.
GOOD UNITS water elemental- 6 mana; basic unit with 2 lives (j key) rock elemental- 30 mana; quick, powerful unit with 4 lives (k key) wind elemental- 20 mana; flying unit with 2 lives; strikes down lighning (l key) blizzard elemental- 35 mana; flying unit with 3 lives; slows ground units under it (enter key) GOOD POWERS: Fire- 50 mana: slow ground unit with 3 lives; shoots fireballs(m key) Heat Wave- 50 mana: good wizard shoots 10 fireballs(n key) lightning- 60 mana: 3 flashes of lightning zap down; after a lightning spirit spawns on the ground and starts zaping enemies(b key) EVIL UNITS Skeleton-3 mana; cheap, basic unit with 1 life; quick speed (s key) Wight- 30 mana; spawns a ghost and a skeleton upon death; has 3 lives (d key) Ghost- 10 mana; quick, flying unit with 1 life (f key) Lich- 30 mana; slow ground unit; summons skeletons and sometimes ghosts; 2 lives (g key) EVIL POWERS: Nightmare- 55 mana; slow air unit; duplicates itself after time; 2 lives (z key) Risen Army- 45 mana; spawns 9 skeletons and 3 ghosts(x key) Demon- 40 mana; slow air unit; shoots fire and drops fireballs; 3 lives (c key)