~~~ Welcome to Water Physics Engine by @rukai ~~~ Use the arrow keys to move the gray circle. Use the down arrow to move downwards in water. Press the space key to change the backdrop. You can play with the sliders to change your properties: * Density: How dense you are. You can make yourself float or sink * Speed: How fast you are. * Jump: How high you can jump. This project can be used like a normal physics engine, but it has water physics. I made it so that you can jump higher the more you are underwater. This uses @djpro 's physics engine for the land physics, but I had to add and change a lot of things to add water physics. I'm just saying, THIS IS NOT A GAME. So don't criticize that this isn't fun, because this isn't meant to be fun. It's a PHYSICS ENGINE. So don't comment messages like, "What's the point of this?" or "This isn't even fun." I made this after I saw a really good featured project called, "Underwater Engine": https://scratch.mit.edu/projects/21455925/ by @Cypher56 I didn't use anyone's code except for part of @djpro 's basic physics, "How to make a platforming script": https://scratch.mit.edu/projects/34429446/ I also used @Kas8605 and @Hobson-Tv 's advice to add a slider that changes the ball's density. If you ever use this, please give some credit. Maybe something like, "Physics partly by @rukai" If you don't and I find you, I will report you. Also, please send me a link of your awesome project!!! I appreciate helpful criticism. Don't forget to love and/or favorite! I know there are some glitches like the ball bouncing up and down on the water (not really a glitch but). If you know a way to fix it, please tell me.