Click the Green Flag to begin, and use the left and right arrows to dodge the blocks.
***11/22/13 Progress*** Currently working on a "Speed Up!" mode that give extra points, but blocks move faster and change color. *Note: trying to figure out why change of variable "speedup" state is not affecting other sprites ***11/26/13 Update*** Figured out why speed up variable wasn't working (there was a bug in the loop algorithm). However, once I applied the new code to all other sprite blocks, I realized the game ran VERY slowly. I tried taking out the speed up variable, but keeping the color change effects and realized that it was the color changing that was lagging the program. Will need to fix this and add speed up feature back in. Perhaps there is another way to change the colors without overloading the program? ***12/9/13 Update*** Reverted program to before speed up option was added.