SPACE - close doors Q - clear statistics 1. Pick any one of the three doors in an attempt to win a new car. 2. Have a door that you didn't pick and doesn't contain a car revealed by the program. 3. Decide whether you want to stick with the door that you picked initially or switch to the other remaining door. The simulation can be run automatically to refine the statistics. ----- This is to provide a demonstration on the solution to the Monty Hall problem's accuracy. Explanations on what the hidden data values do are within the marked sprite inside the project to show that there isn't anything purposefully modified to show incorrect statistics. There are also a few more explanations on what specific scripts do.