Just for fun, I've started working on a scratch project as of about three and a half hours ago. It's called Jungles of Kerra, and you play an alien who has crash landed on a strange and deadly planet. Use your wits to survive as long as possible! This is not that game, but it is a sample of the game engine, and I want to know what everyone thinks of it. At the moment, it's a tad slow, so it must be run in Turbo. If anyone looks through the code and sees a way to improve it and make the game run faster, by all means, tell me. Use W to move forward, Space to pick up items, Q and E to change selected item. I'm trying a lot of new things with this. First off, two of the alien races have tails that animate when they walk. I don't think I'll have full walk animations, because I tried it with one of the aliens and it doesnt work too well, but this little bit is neat. I also tried out a new inventory sorting method. Each item in the game has an item id, and when you select an item from your inventory, it scans the selection against the item code list until it finds a match, then equips that item. i'm working on making it direct instead of a search, because as soon as i start adding more items, selecting them will become a pain. I also tried something new with motion by giving the player a bounding box and creating an Obstacle sprite to run into. It works pretty well, and I'm happy with the result. Suggestions? Opinions? Smart alek remarks? Please share!