(* Before beginning the challenge, don’t forget to remix the project by clicking on !) Program your own game of table hockey Create a game of air hockey. The template provides a backdrop, but you can create a new Scratch project to start anew or modify the backdrop that is already in this project. The game needs to include a puck and two paddles (also called mallets). Your game must take into account the following restrictions: The paddles cannot go beyond the centre line. The puck must bounce off when it collides with the paddles or the sides of the rink. The puck speed must gradually reduce if it does not collide with the paddles or the sides of the rink. The player’s paddle must be controlled with the mouse. You could also create a game that would require two people. In that case, you might consider using keyboard keys (WASD and arrows) to moves the paddles. The computer paddle must constantly be moving towards the puck in an attempt to hit the it. For the algorithms that allow the puck and the paddles to move, don’t hesitate to consult CC#18a. You can add different levels of difficulty. There are several ways to do so (hint: puck speed).