TAGGERUNG_JUSCA INTRODUCES: WATERFIGHT! Concept: Don't get soaked! the wetter you get, the harder it will be to see. there's two data variables up in the corner that are essential in your staying dry. One of them is your dryness itself (your health). the other is your ammunition, or how much water you have in your tank. once you start there is a timer of roughly 10 to 17 seconds before opponents spawn. they will shoot at you almost immediately, so hit them before they can hit you. you can also change watergun caps so that you can stage different attacks. oh and you might have noticed the bucket up in the corner: that's for reloads. (you run out of water fast!) Instructions: W A S D to move, and mouse to look. 1 and 2 to change caps. that's it!
I did it all by myself! except the music, which i'm sorry to say that I cant remember where I got any of my sound effects or music from )= oh and please let me know if there's any bugs or errors or unfinished scripting that you find.