Up to jump Left to move left, right to move right Red is a trap Green is the portal to the next level Music- Science is Fun: Portal 2 OST This song belongs to Valve and not me, just using it as background music.
Current January HighScore: No one- 99999999999 attempts Version 0.8 is now live! Hit that green flag there and try out the new stuff I added! Try not to get juiced.... I became a Scratcher and therefor, I'm able to use Cloud Data, and I have now implemented a HighScore system! Er...Lowscore? If your Attempt # variable is lower then the current HighScore, you get the HighScore! So enjoy that! And I'm being fair and not setting the first HighScore myself and letting all of you do that! Still keep in mind that this isn't a contest for the HighScore, and that it's still mostly about having fun trying to get that little orange through what's essentially an obstacle course. Also, I'll be resetting the HighScore every month. Note that this is a VERY early in development project. It'll improve as I bring out newer versions,for now, it's this. Please tell me if there's a glitch I need to fix, or any other constructive criticism. Adventures of the Orange Beta Version 0.8a Just reset the highscore for the month, so not really much in the way of changes. I've kinda been busy lately, but I'll try to get a bigger update out soon! Version 0.8 Added "Soccerdog Presents" screen. Added music. Version 0.7(HighScore Update) (Codename Cherry) Added HighScore System- Lowest Attempt # gets HighScore Added Title Screen. Just move the orange to the portal that has start inside it to...Well, start! Version 0.6(Codename ApplePie) Fixed glitching through traps glitch. Made level 1 of Chapter 2 actually playable without wallglitching. Added some more festive levels for the holidays. :) Version 0.5(Tutorial Update) (Codename ChocoChip) Patch Notes Added Tutorial Added Chapter 2 Version 0.4a(The Physics Update) (Codename GummyBear) Patch Notes Added more levels Added end of Chapter 1 Version 0.4(The Physics Update) (Codename GummyBear) Patch Notes Added Levels 11, 12, 13, 14, 15. Added Chapter 1 Implemented much, much smoother movement and jumping mechanics. Version 0.3 Patch Notes Added Levels 4, 5, 6, 7, 8, 9 and 10 Slightly implementing storyline Version 0.2a Patch Notes Added Level 2 Version 0.2 Patch Notes Added real Level 1 Added Ending Put physics in time-out for not working like they should. They're doing a bit better now. Not too much of a difference, though. Added Lives, they don't do anything at the moment, however.