This is an advanced competition that explores AI in Scratch. Competitors program an autonomous sprite that would navigate a completely random maze that would change each time. Only allowed to use a very limited set of blocks, many challenges must be overcome to complete it. See inside for the details, or check the forum link below for further instructions - https://scratch.mit.edu/discuss/topic/244692/ To submit, remix this and remember to share to make it public!
Let's say that we know where the goal is from the automated sprite. Let the power of weighted randomness shine forth! This is the easiest, yet sometimes the fastest or slowest way to do it but it fails an important part of the challenge, and that's to tell if the maze is finished without using the sensing blocks (UPDATED). I'm pretty sure to meet that part of the challenge you would just code a simple spiral or a pattern-based-increasing script and keep track of the direction and steps on each loop and figure out if the maze is impossible.