===================How to Play====================== To Turn: Right key=right Up key=up Down key=down Left key=left Space=shoot C Key=lay a mine (3 second delay w/10 sec reload) You have three lives. CPU shooting delay for 1st 5 seconds. ==================Power-ups======================== To buy a power-up, you must have enough coins. The prices are as follows: -Rockets (give you double points); 75 coins -Extra Life; 100 coins When you buy a power-up, it will affect your next game. If you click the green flag instead of play again, you will lose all your coins. I will be adding more power-ups soon! =================WARNING!!!======================== THE TANK ISN'T INVINCIBLE! IT CAN'T DRIVE THROUGH WALLS! The black and green tank takes away ALL health and the rocket goes FAST! You shoot 3 bullets at level 2. ==================NOTICE!============================ In full screen mode, there may be some issues that do not happen in small screen mode. These cannot be fixed. Thank you!
For less lag... https://sulfurous.aau.at/#151438754 I programmed it all by myself. Please don't remix unless you ask in the chat bar. Please give suggestions and criticism. PLEASE LOVE & FAVORITE!!! NEW TANK SPRITES COMING SOON! Have fun!!! Turn on your volume for sound fx. Hopefully we can make this project featured!! Please love & favorite. Tank Destroyer Multiplayer- https://scratch.mit.edu/projects/128486566/ ===================UPDATES======================= June 20, 2016- High score added and glitches fixed. July 22, 2016- Levels added, glitches fixed, more tanks added, tanks AREN'T invincible! September 15, 2016- CANNOT shoot after game over. (FINALLY!!) September 18, 2016- Rocket faster, glitch fixed. November 1, 2016- Multiplayer mode (different project) January 16, 2017- Minor Bug Fixes March 29, 2017- Power-ups added and Minor Bug Fixes May 5, 2017- Added Mines May 23, 2017- New Messages, Fixed Level Bugs, Fixed Shooting Bugs May 24, 2017- Reconfigured Walls May 25, 2017- Smoothed Opponent Tank Movement December 6, 2017- Fixed a shot issue where it would take away more than 1 health on hits. Added Notice January 5, 2018- Added CPU shooting delay; added more sprites; rewrote start configuration programming to be more efficient. Added programming comments so that the community can understand how my games work. :) May 25, 2018- Changed Explosion Sprite and smoothed CPU tank moving program. Will not get stuck on walls anymore. December 4, 2018- fixed tank angle movement so the CPU doesn't get stuck.