W: Jump A: Left D: Right P: Basic Attack O: Special Attack
Collab Tho Changelog 6.2.17 I made a combo-style attack for Alex. I want to really show that Alex is the bruiser-style character in the game, and I want to make him a viable, playable character. Damage for attacking: From (who knows) -> 66 dmg per two hits 6.1.17 Nightmare mode is almost completely implemented! It's really hard... Also, I recolored and remade Bill's "select" icon. I need it to stand out against the black. 5.26.17 I'm currently working on a SUPErHARD mode. You can check it out, but it's not really developed at all... You can see some implications, tho 5.23.17 I put in a thing where the boss explodes periodically. I just want to challenge you guys. ;) 5.9.17 Removed double-click to choose your character. It was buggy... 5.5.17 Health bars completed! 5.3.17 Official Release of the game! Still a work in progress, most likely will be glitchy. Thanks for your help! This is just the groundwork for the fight programming. I have yet to develop an enemy healthbar or a character healthbar. Music: Title Theme: Terra's Theme FFVI Alex: FFIX Battle 1 Lightning: FFVI Battle Theme Bill: FFVII Battle Theme Victory: Victory Fanfare FFVII Defeat: FFVII Requiem