Version 1.11 (released 12/12/13) + Added music, with control to mute + Changed timer to 15 seconds + Made starting positions random + Introductory snowman disappears during the game; reappears at the end. + Score is now displayed with a relevant message at the end. + Behind the scenes prep done to introduce a second level if score is greater than X ---- This is an early version of a Christmas game I'm making as a test to see how Scratch can be used. Please feel free to play around with it and suggest improvements or additions to make it more challenging. I'll be adding to it in the next few days and hopefully using this as an introduction to game coding for a class. ---- How to play: Click the snowmen to gain a point, but beware of the reindeers - Rudolf will take away one point! And keep your eye peeled for a special visitor. Find him and you'll get FIVE points! How many points can you score in 15 seconds? ----- Plans for future versions: + Adding a 'try again' button that doesn't need the user to retype name and go through introduction again + Adding levels of difficulty + Level end when all snowmen are clicked before timer ends
Made as an example for a Scratch after school club. Song composed using Garageband.