YESSSSSSSSSSS! It's DONE! I just completed an edit to Genesis Sonic Engine and ARA engine that has, like, every move I've ever seen Amy use! There are no spin attacks or rolls, because she doesn't do that (except for maybe in SA3). There may be a power up for spin attacks in the full game. As for her moves, you may... >-SUPER PEEL OUT-< Press the up arrow and Z to do the super peel out from Sonic CD! This is like the spin dash but without the spinning. >-HAMMER ATTACK-< Press the X button to swing you hammer! You may also do this in the air! >-LEAP-< (From Sonic Advance) Have you noticed when you try to spin dash (down arrow+Z), you will leap? Press X to... pounce? Anyway, pouncing (or sliding, or whatever you want to call it) will also defeat enemies in GSE 1.4 (If I remember to incorporate the new Attack variable)! >-HAMMER JUMP-< By pressing down and X, you will swing your hammer and do a substantially large jump! While you are moving up, you will get rid of enemies! -UPDATES- 11/29/2016 So, today @furternator told me that you could jump SUPER high by jumping as the hammer jump animation was playing. I discovered this was true and have fixed this issue. 10/4/2016 This is control tower. Have you added the new abilities? That's a 10/4. Hammer spin (in air, press down and X) and updates to the hammer jump (you can now use hammer jump at top speed, which, as it turns out, is possible in Sonic Advance) have been added. 9/11/2016 (No, this isn't an update where I add planes crashing into towers...) Slight edit to text that encourages remixing and bug reporting. 7/19/2016 Amy will now not repeatedly swing hammer if you hold X while on the ground. I think I should do this for the air, too... 7/19/2016 (2) PROBABLY LESS THAN TEN MINUTES LATER... Amy will now not be able to swing hammer again after using hammer in air until she hits the ground.
Creds to Mod.gen for the sprites, though some of them are custom.