+-+ | FlexScript 2.0 +-+ Welcome to FlexScript 2! FlexScript is a programming language developed by me, for people. 2 is the newest version (for now) and now has practical applications! Scroll down for documentation. +-+ | Commands +-+ Text Commands_ echo type clear pause Memory Commands_ memory read memory new memory edit memory clear memory show Memory Editor Commands_ erase LL erase AL finish Variables_ var new var set var get var use var del Settings_ echo_input +-+ | Command Explanations +-+ Text Commands - Stuff to do with Text echo [text]_ Replace [text] with anything to write it out on screen. type [text]_ Replace [text] with anything to slowly write it out on screen. clear_ Empties everything on the output console. Memory Commands - Create programs and run them memory read_ Runs code in written memory line-by-line. memory new_ Clears out memory and launches the memory editor. memory edit_ Launches memory editor with written memory code. memory clear_ Clears all written memory. memory show_ Displays memory for 5 seconds. Memory Editor Commands - Commands that can be run in the editor erase LL_ Deletes the last line in 'Memory' editor console. erase AL_ Deletes all lines in 'Memory' editor console. finish_ Finishes writing in 'Memory' and closes editor. Variables - Things that contain this that can be used later var new [variable name]_ Will create a new variable with the name you give it, it will also say if the variable has been created or it already exists. var set [variable name] [new contents]_ Will set the contents of the variable to the new contents you typed earlier. var get [variable name]_ Will put the variable's contents of the variable you entered into the system cache, you can't really use this in your program as it is basically useless for you. var use [variable name]_ Will display an input box, then what the user types will be the new value of the variable you entered. var del [variable name]_ Delete's the variable and it's contents. Settings - Settings... It's self explanatory echo_input [1 or 0]_ Enable/disable writing '[your username] > [input]' into the output console.
+-+ | Changelog +-+ ~'Clear' command now requires argument. ~The FlexScript logo in the bottom right now has a 2 on it. ~Documentation moved 'echo_input' command from Variables section to Setting section as a new variable system has been added. +Variables! Was a long time coming... +'Pause' command, press any key to continue! +'Var new/set/get/use/del x' commands. +-+ | Notes +-+ Case Sensitivity_ FlexScript does NOT care if you write your commands/functions in capitals or not. Variables Not Existing/Too Long_ Variables can only be 1 character long. If a variable doesn't exist it probably wasn't initialized by the 'var new x' command. If you believe this is false in your circumstance put it in the comments. Not Recognizing Commands/Functions_ You get an error like this whenever FlexScript can't recognize your command or function. A command is an action, a single word, if you misspelled the command, you get this error. A Function is the end of a command, like 'memory edit' or 'memory read', if the function is something like 'memory explosion', you will get this error.