X to attack and Y to block. The AI is a slightly below average fighter and you will probably beat it. In the full game, dfifferent NPCs will have different AIs. I wrote it myself. It will have better graphics since it was made by a coder, not an artist. LOL <><><><><><><><><><><><><><><><><><><><><><><><><><>This is for Swords of Wrath, a work in progress collaboration! Thread: https://scratch.mit.edu/discuss/topic/248645/?page=1#post-2547413
I redid pretty much the whole thing. I used Rappyragon's actual attack and block mechanism but did what he did in 4 variables with 2 variables and wrote the whole AI. There is a large difference and I also commented my code LOL! <><><><><><><><><><><><><><><><><><><><><><><><><><>Update log: A very big and important bug fix by CheekyApeGames (V0.2.1) (9/4/17) AI added and variables switched about by CheekyApeGames (V0.2.0) (9/4/17) First created by Rappyragon_from_HKDG (V 0.1.0) (9/4/17)